
Beginning .net Game Programming In C#
* Adapted for C# by key Microsoft Insiders from a previous bestseller--Lead author is the .NET Game evangelist at Microsoft!* An easy-to-read, soup-to-nuts guide that helps you start programming games fast* Packed with code examples that are complete games, Beginning .NET Game Programming in C# includes an introduction to Managed DirectX 9 and is also an introduction to exciting advanced features ...
Series: Books for Professionals by Professionals the Expert's Voice
Paperback: 752 pages
Publisher: Apress (February 2, 2004)
Language: English
ISBN-10: 1590593197
ISBN-13: 978-1590593196
Product Dimensions: 7.5 x 1 x 9.2 inches
Amazon Rank: 2435389
Format: PDF ePub djvu book
- English epub
- 1590593197 epub
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“I found this book to be perfect for me. I am a web application developer and do not have a lot of directx, graphic or game programming experience. Therefore this book really addressed my needs. I am already very familiar with C#, architecture, objec...”
f .NET, including the Speech API to generate voices, synchronizing mouth animations with generated sounds, the .NET Compact Framework, data access with ADO.NET, collision detection, and artificial intelligence.* Includes complete code listings and applications for all games included in the book: .Nettrix (a Tetris clone), .Netterpillars (a Snakes clone), River Pla.Net (River Raid clone), Magic KindergarteN., D-iNfEcT, and Nettrix II (for the Pocket PC) as well as a version of the classic game Spacewars and a "Twisty Cube" game that did not appear in the VB .NET version.
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